I don't want to make only one post on my blog over the course of an entire year, so here it is: My second blog post of 2014!
Today I'll be discussing something completely unrelated to the rest of my blog, but I feel like it's kind of an important issue. This post is about sexuality, specifically about my thoughts regarding things relating to transgenderism.
Why am I writing about this and posting it here? Because I just started a discussion (not an argument) with someone on the matter, and their biggest point is that it all comes down to a matter of perspective. At that point, I realized, "I have a blog titled Decent Perspective that I made with the original intention of sharing my perspectives and opinions in the hopes that they are overall decent." So here we go.
Wednesday, October 1, 2014
Saturday, August 9, 2014
My Website
I've recently undertaken work on creating a website from the ground up. No templates, no easy-to-use programs, I'm making the entire website from scratch in Notepad++ using nothing other than the code the people helping me and I know.
Today was Day 2 of the 2 day overhaul on the site, and while it's still very basic and feature-less, the overhaul was a success. It now has a spiffy navigation bar at the top (though further refinement is required), a background, and much sleeker coding (thanks to a friend who introduced some useful CSS code). Basically, there is now a promising foundation of code and design to build off of.
The DnD adventure I was making and documenting on this blog is on hiatus until further notice, especially since first priority is this website. The website won't be receiving anymore updates for at least a week since I will be visiting New Jersey for vacation.
If you care to visit the website, it's http://friendsforthings.com/index.html.
As always, feedback would be appreciated, so leave the comments on this post if you have anything worth saying.
Today was Day 2 of the 2 day overhaul on the site, and while it's still very basic and feature-less, the overhaul was a success. It now has a spiffy navigation bar at the top (though further refinement is required), a background, and much sleeker coding (thanks to a friend who introduced some useful CSS code). Basically, there is now a promising foundation of code and design to build off of.
The DnD adventure I was making and documenting on this blog is on hiatus until further notice, especially since first priority is this website. The website won't be receiving anymore updates for at least a week since I will be visiting New Jersey for vacation.
If you care to visit the website, it's http://friendsforthings.com/index.html.
As always, feedback would be appreciated, so leave the comments on this post if you have anything worth saying.
Monday, December 2, 2013
Other Projects
So here's a little mish mash of news, both good, bad, and benign.
1. The text adventure is on hold while I pull myself together. When I work on it again it will be completely rewritten from the ground up for 2 main reasons. First is because I need to integrate some new tricks I learned (which was a major reason why I started the game in the first place). Second, I'm going to use function commands, which will allow me to create an actual framework for the game which can be reused and modified as many times as needed.
2. There still seems to be "missing DLL" errors for people. I've been looking into this but haven't found a solution. I'll look into it more when I actually start working on the game again.
3. I've recently begun another project I would appreciate support with. I recorded myself in a video call with a friend of mine while we watched the season 4 premiere of My Little Pony: Friendship is Magic. Please note I'm NOT a brony (my friend is), but I do appreciate the show. Anyways, I took the recording and mashed it up to cut out the boring bits and added a few jokes in post, too. Feedback would be great!
(Click Here) A Comedic Reaction to the Season 4 Premiere of My Little Pony: Friendship is Magic [P1]
That's it for now!
1. The text adventure is on hold while I pull myself together. When I work on it again it will be completely rewritten from the ground up for 2 main reasons. First is because I need to integrate some new tricks I learned (which was a major reason why I started the game in the first place). Second, I'm going to use function commands, which will allow me to create an actual framework for the game which can be reused and modified as many times as needed.
2. There still seems to be "missing DLL" errors for people. I've been looking into this but haven't found a solution. I'll look into it more when I actually start working on the game again.
3. I've recently begun another project I would appreciate support with. I recorded myself in a video call with a friend of mine while we watched the season 4 premiere of My Little Pony: Friendship is Magic. Please note I'm NOT a brony (my friend is), but I do appreciate the show. Anyways, I took the recording and mashed it up to cut out the boring bits and added a few jokes in post, too. Feedback would be great!
(Click Here) A Comedic Reaction to the Season 4 Premiere of My Little Pony: Friendship is Magic [P1]
That's it for now!
Tuesday, November 12, 2013
What About Content?
Very short post here. I just wanted to mention that if anyone is wondering why there's less and less posts here, it's because I'm trying to focus about 80% of this blog on my game. No more, no less (I don't mean this that I'm counting the posts and seeing the exact ratios, I just mean that I want majority of my posts to be about the game, but will definitely cram in a few My Perspective articles). If I can't give updates or at the very least talk about my game frequently enough, then I won't make other posts. As a result, less time to work on the game = less updates/interesting notifications about the game = fewer blog posts. If you want to keep up to date with things I find interesting or worth mentioning, check me out on Google+. That's it for now.
Sunday, November 3, 2013
Missing DLL No More!
Versions Folder (Click Here)
Okay, for those of you who have experienced the infamous "Missing DLL" error message when attempting to run my game, I finally fixed it. To be honest this hasn't been a real priority of mine because nobody reported it. This means that it really is nothing and just a fluke every now and then, or nobody feels like letting me know when this really big project I've been working on and spending hours on is broken. :/
Anyways, I'm currently uploading the latest version. I didn't want to actually upload this because there's some random things thrown in that will definitely not exist in the final game, but I need to get a compatible game uploaded so people who don't own Microsoft Visual Studio can actually play it. This is also the version I've been sending out to potential assistants, so this is kind of a developer preview public release, which kind of reminds me of what Microsoft did with Windows 8. Anyways, enjoy being able to play the game now if you couldn't before!
Okay, for those of you who have experienced the infamous "Missing DLL" error message when attempting to run my game, I finally fixed it. To be honest this hasn't been a real priority of mine because nobody reported it. This means that it really is nothing and just a fluke every now and then, or nobody feels like letting me know when this really big project I've been working on and spending hours on is broken. :/
Anyways, I'm currently uploading the latest version. I didn't want to actually upload this because there's some random things thrown in that will definitely not exist in the final game, but I need to get a compatible game uploaded so people who don't own Microsoft Visual Studio can actually play it. This is also the version I've been sending out to potential assistants, so this is kind of a developer preview public release, which kind of reminds me of what Microsoft did with Windows 8. Anyways, enjoy being able to play the game now if you couldn't before!
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