Tuesday, November 12, 2013
What About Content?
Very short post here. I just wanted to mention that if anyone is wondering why there's less and less posts here, it's because I'm trying to focus about 80% of this blog on my game. No more, no less (I don't mean this that I'm counting the posts and seeing the exact ratios, I just mean that I want majority of my posts to be about the game, but will definitely cram in a few My Perspective articles). If I can't give updates or at the very least talk about my game frequently enough, then I won't make other posts. As a result, less time to work on the game = less updates/interesting notifications about the game = fewer blog posts. If you want to keep up to date with things I find interesting or worth mentioning, check me out on Google+. That's it for now.
Sunday, November 3, 2013
Missing DLL No More!
Versions Folder (Click Here)
Okay, for those of you who have experienced the infamous "Missing DLL" error message when attempting to run my game, I finally fixed it. To be honest this hasn't been a real priority of mine because nobody reported it. This means that it really is nothing and just a fluke every now and then, or nobody feels like letting me know when this really big project I've been working on and spending hours on is broken. :/
Anyways, I'm currently uploading the latest version. I didn't want to actually upload this because there's some random things thrown in that will definitely not exist in the final game, but I need to get a compatible game uploaded so people who don't own Microsoft Visual Studio can actually play it. This is also the version I've been sending out to potential assistants, so this is kind of a developer preview public release, which kind of reminds me of what Microsoft did with Windows 8. Anyways, enjoy being able to play the game now if you couldn't before!
Okay, for those of you who have experienced the infamous "Missing DLL" error message when attempting to run my game, I finally fixed it. To be honest this hasn't been a real priority of mine because nobody reported it. This means that it really is nothing and just a fluke every now and then, or nobody feels like letting me know when this really big project I've been working on and spending hours on is broken. :/
Anyways, I'm currently uploading the latest version. I didn't want to actually upload this because there's some random things thrown in that will definitely not exist in the final game, but I need to get a compatible game uploaded so people who don't own Microsoft Visual Studio can actually play it. This is also the version I've been sending out to potential assistants, so this is kind of a developer preview public release, which kind of reminds me of what Microsoft did with Windows 8. Anyways, enjoy being able to play the game now if you couldn't before!
Subscribe to:
Posts (Atom)